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- on exitFrame
- set the hilite of cast "Brick" to 0
- set the hilite of cast "Wood" to 0
- set the hilite of cast "Concrete" to 0
- set the hilite of cast "SmoothSteel" to 0
- set the hilite of cast "Linoleum" to 0
- set the hilite of cast "RibbedSteel" to 0
- set the hilite of cast "Asphalt" to 0
- set the hilite of cast "Tile" to 0
- set the hilite of cast "Carpet" to 0
- set the hilite of cast "Terrazzo" to 0
- set the hilite of cast "Water" to 0
- set the hilite of cast "Steam" to 0
- set the hilite of cast "MildChemicals" to 0
- set the hilite of cast "extremetemp" to 0
- set the hilite of cast "OilGrease" to 0
- set the hilite of cast "NoiseReduction" to 0
- set the hilite of cast "MetalChips" to 0
- set the hilite of cast "FloorProtection" to 0
- set the hilite of cast "AnimalFats" to 0
- set the hilite of cast "CushionLoad" to 0
- set the visible of sprite 34 to 1
- set the visible of sprite 35 to 1
- set the visible of sprite 36 to 1
- set the visible of sprite 37 to 1
- set the visible of sprite 38 to 1
- set the visible of sprite 39 to 1
- set the visible of sprite 40 to 1
- set the visible of sprite 41 to 1
- set the visible of sprite 42 to 1
- set the visible of sprite 43 to 1
- set the visible of sprite 44 to 1
- set the visible of sprite 45 to 1
- set the visible of sprite 46 to 1
- set the visible of sprite 47 to 1
- set the visible of sprite 48 to 1
- set the visible of sprite 49 to 1
- set the visible of sprite 50 to 1
- set the visible of sprite 51 to 1
- set the visible of sprite 52 to 1
- set the visible of sprite 53 to 1
- set the visible of sprite 54 to 1
- set the visible of sprite 55 to 1
- set the visible of sprite 56 to 1
- set the visible of sprite 57 to 1
- set the visible of sprite 58 to 1
- set the visible of sprite 59 to 1
- set the visible of sprite 60 to 1
- set the visible of sprite 61 to 1
- set the visible of sprite 62 to 1
- set the visible of sprite 63 to 1
- set the visible of sprite 64 to 1
- set the visible of sprite 65 to 1
- set the visible of sprite 66 to 1
- set the visible of sprite 67 to 1
- set the visible of sprite 68 to 1
- set the visible of sprite 69 to 1
- set the visible of sprite 70 to 1
- set the visible of sprite 71 to 1
- set the visible of sprite 72 to 1
- set the visible of sprite 73 to 1
- set the visible of sprite 74 to 1
- set the visible of sprite 75 to 1
- end
-